Update
After neglecting this blog for over a month, I'm back without apology to tell you what I've been up to lately. Two things really. This first is this:

Yup, that's a photo of my finished thesis just before I handed it in. The Faculty of Graduate Studies accepted it a few hours later, so it looks like I'll be graduating from UBC next month with an MFA in Creative Writing. Yay!
The second thing I'm doing is really a time-bane, but again, I'm unapologetic: I've been writing a video game for my kids. Essentially, with the time I now have, I finally got off my butt, networked the computers in our house, bought some extra copies of Neverwinter Nights (1 not 2), and have been busy and happily coding my old D&D world so we can all play there together. I've found a lot of my software development skills have come back, and not only am I getting to see the world that's been in my head since I was a teen, I'm also rewriting how the game itself functions (with some of the most efficient, dynamic code I've ever written). It's been a challenge (my head gets in knots sometimes), but also quite the rush. Anyway, gotta go -- I've been learning 3-D modelling lately and there's some new weapons I want to put into the game.